REDESAIN VISUAL PERMAINAN KARTU ‘THE ART OF BATIK’
DOI:
https://doi.org/10.31598/bahasarupa.v3i1.392Keywords:
Design Process, Card Game, Batik, The Art of Batik, Hierarchy of NeedsAbstract
Previously, the author had done a study towards ‘The Art of Batik’ board game in terms of graphic design, especially in the aspect of information grouping and visual hierarchy. From that study, it is found that some game component there was too much information that wasn’t properly visualized and there was lack of visual hierarchy. This drives the author to conduct a redesign in response to the findings that were previously found. This paper will discuss the redesign of the 'The Art of Batik' card game that was made by the authors. The paper will describe the steps and design considerations that were made in the design process. At the end of the design, the authors conclude the paper and give a recommendation on how to design a game from the perspective of a visual communication designer. The authors hope that this paper can be a reference for further game design and game visual designs. The design process was based on the paradigm that each design needs to accommodate a hierarchy of needs before attempting to pursue additional features. With that principle in mind, the authors remapped the pieces of information of the game and redesigned the form of the game components. The result was a playable new set of 'The Art of Batik' that is ready to be evaluated in further research.
Downloads
References
M. Schlichting, Understanding Kids, Play and Interactive Design: How to Create Games Children Love. California: Let’s Play Press, 2016.
P. Sokibi and I. K. W. Adnyana, “Game Edukasi RPG Seal Breaker Menggunakan RPG Maker MV Berbasis Android,†J. Bhs. Rupa, vol. 2, no. 1, pp. 68–79, 2018.
B. A. Hananto and J. Audiah, “Analisa Visual dari Elemen Permainan Kartu ‘The Art of Batik,’†J. Bhs. Rupa, vol. 2, no. 2, pp. 136–145, 2019.
B. Martin and B. Hanington, Universal Methods of Design. Massachusetts: Rockport Publisher, 2012.
H. S. Doellah, Batik: Pengaruh Zaman dan Lingkungan. Solo: Danar Hadi, 2002.
B. A. Hananto, “Pengembangan Motif Batik Semarangan Menggunakan Tipografi Sebagai Gagasan Visual,†Universitas Trisakti, 2018.
J. Audiah, “Perancangan Ulang Ilustrasi dan Desain Boardgame The Art of Batik,†Universitas Pelita Harapan, 2019.
K. H. and J. B. W. Lidwell, Universal Principles of Design. Massachusetts: Rockport Publisher, 2010.
J. Tselentis, Type, Form & Function. Massachusetts: Rockport Publisher, 2011.
R. Landa, Graphic Design Solutions, 4th ed. Boston: Wadsworth Cengage Learning, 2011.
G. Ambrose and P. Harris, Packaging the Brand. Case Portale: AVA Publishing, 2011.
Downloads
Published
Issue
Section
License
The author's copyright in the Bahasa Rupa Journal, assigns that the publication of published articles is owned by the editorial board with the author's approval, but the rights are still with the author. The legal rules for accessing digital electronic articles are under license Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0), which means that the Bahasa Rupa Journal has the right to store, modify, manage databases, maintain and publish articles without the author's permission, but the author as the copyright holder is still written as it is. Articles published in Bahasa Rupa Journals, both in hard and soft copy forms are available as open access, for educational, research and library purposes, and beyond that purpose, the editorial board of the Language and Language Journal is not responsible for illegal copyright infringement. This journal also applies LOCKSS and CLOKSS archiving.